Updated: Nov 22, 2018
Learn how to prep and set up constraints in Houdini for a robust and dynamic metal bending feel based off my work done in the upcoming blockbuster GODZILLA KING OF THE MONSTERS.
The start of 2018 I spent a solid 3 - 4 months on metal/gantry destruction for Godzilla King of the Monsters. I had a crap-load of fun researching and playing with this approach. The movie still isn't out yet but I wanted to give a small peek at some of the development I was involved with.
So check out these tutorials on how I approached some of the awesome destruction scenes in Godzilla 2.