SCAFFOLDING BEND & DESTRUCTION: Houdini

Updated: Nov 22, 2018

Learn how to prep and set up constraints in Houdini for a robust and dynamic metal bending feel based off my work done in the upcoming blockbuster GODZILLA KING OF THE MONSTERS.


The start of 2018 I spent a solid 3 - 4 months on metal/gantry destruction for Godzilla King of the Monsters. I had a crap-load of fun researching and playing with this approach. The movie still isn't out yet but I wanted to give a small peek at some of the development I was involved with.


So check out these tutorials on how I approached some of the awesome destruction scenes in Godzilla 2.



Scaffolding Asset:

https://tinyurl.com/ya8w88g9

VEX code:

https://tinyurl.com/y9x2zw8m



PART 1

PART 2

PART 3









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