Updated: Nov 1, 2018
What an awesome start to 2018; Deadpool 2 > all Houdini > at Method Studios.
I have to give a huge thanks to the Supervisors & FX Leads at Method for brining me on this bad-ass franchise. Super humbled.
Method was a new environment for me as far as process; they have a wide range of content which includes film, commercial, and tv.
The effects I was involved with were mostly RBDs and pyro: Glass shattering, room destruction, ground impacts, debris, etc.
It was a good time.
Want to thank:
the rest of the FX dept